Pegs Puzzle Online
Pegs is one of the classic one-player logic games in Simon Tatham's Portable Puzzle Collection. Jump pegs over each other to remove all but one.
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Preparing the game board and controls.
What This Game Is
Pegs is a self-contained logic puzzle built around one clear objective. Each new board gives you a fresh problem to solve, so it works well for quick sessions and repeated play.
Jump pegs over each other to remove all but one.
How to Play
To move a peg, drag it with the mouse from its current position to its final position. If the final position is exactly two holes away from the initial position, is currently unoccupied by a peg, and there is a peg in the intervening square, the move will be permitted and the intervening peg will be removed. Vacant spaces which you can move a peg into are marked with holes. A space with no peg and no hole is not available for moving at all: it is an obstacle which you must work around.
Most puzzles in this collection reward deduction more than speed. Focus on the most limited choices first, use the clues to narrow the board, and avoid guesses unless the puzzle mode clearly expects them.
Beginner Tips
- Start with the area that has the strongest clue or the fewest legal options.
- Use marks, notes, or temporary indicators if the puzzle supports them.
- Try to preserve flexibility instead of committing too early when multiple moves look possible.
- If the board gets messy, restart a fresh puzzle and apply what you learned from the first run.
Official Reference
If you want the full original rule explanation, examples, and advanced options, the official manual is the best reference.
Read the official manualFrequently Asked Questions
More Logic Collection Games
Range
Place black squares to limit the visible distance from each numbered cell.
Rectangles
Divide the grid into rectangles with areas equal to the numbers.
Same Game
Clear the grid by removing touching groups of the same colour squares.
Signpost
Connect the squares into a path following the arrows.
Singles
Black out the right set of duplicate numbers.
Sixteen
Slide a row at a time to arrange the tiles into order.
Slant
Draw a maze of slanting lines that matches the clues.
Solo
Fill in the grid so that each row, column and square block contains one of every digit.