Signpost Puzzle Online
Signpost is one of the classic one-player logic games in Simon Tatham's Portable Puzzle Collection. Connect the squares into a path following the arrows.
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Preparing the game board and controls.
What This Game Is
Signpost is a self-contained logic puzzle built around one clear objective. Each new board gives you a fresh problem to solve, so it works well for quick sessions and repeated play.
Connect the squares into a path following the arrows.
How to Play
To play Signpost, you connect squares together by dragging from one square to another, indicating that they are adjacent in the sequence. Drag with the left button from a square to its successor, or with the right button from a square to its predecessor. If you connect together two squares in this way and one of them has a number in it, the appropriate number will appear in the other square. If you connect two non-numbered squares, they will be assigned temporary algebraic labels: on the first occasion, they will be labelled ‘ a ’ and ‘ a+1 ’, and then ‘ b ’ and ‘ b+1 ’, and so on. Connecting more squares on to the ends of such a chain will cause them all to be labelled with the same letter.
Most puzzles in this collection reward deduction more than speed. Focus on the most limited choices first, use the clues to narrow the board, and avoid guesses unless the puzzle mode clearly expects them.
Beginner Tips
- Start with the area that has the strongest clue or the fewest legal options.
- Use marks, notes, or temporary indicators if the puzzle supports them.
- Try to preserve flexibility instead of committing too early when multiple moves look possible.
- If the board gets messy, restart a fresh puzzle and apply what you learned from the first run.
Official Reference
If you want the full original rule explanation, examples, and advanced options, the official manual is the best reference.
Read the official manualFrequently Asked Questions
More Logic Collection Games
Singles
Black out the right set of duplicate numbers.
Sixteen
Slide a row at a time to arrange the tiles into order.
Slant
Draw a maze of slanting lines that matches the clues.
Solo
Fill in the grid so that each row, column and square block contains one of every digit.
Tents
Place a tent next to each tree.
Towers
Complete the latin square of towers in accordance with the clues.
Tracks
Fill in the railway track according to the clues.
Twiddle
Rotate the tiles around themselves to arrange them into order.