Palisade Puzzle Online
Palisade is one of the classic one-player logic games in Simon Tatham's Portable Puzzle Collection. Divide the grid into equal-sized areas in accordance with the clues.
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Preparing the game board and controls.
What This Game Is
Palisade is a self-contained logic puzzle built around one clear objective. Each new board gives you a fresh problem to solve, so it works well for quick sessions and repeated play.
Divide the grid into equal-sized areas in accordance with the clues.
How to Play
Left-click to place an edge. Right-click to indicate ‘no edge’. Alternatively, the arrow keys will move a keyboard cursor. Depending on the ‘Cursor mode’ preference (see section 41.3 ), the cursor will either navigate among the grid squares, or along their borders. In ‘Full-grid’ mode, hold Control while pressing an arrow key to place an edge, and press Shift-arrowkey to switch off an edge. In ‘Half-grid’ mode, press Enter to place an edge, and Space to switch off an edge. In either mode, you can repeat an action to perform its inverse.
Most puzzles in this collection reward deduction more than speed. Focus on the most limited choices first, use the clues to narrow the board, and avoid guesses unless the puzzle mode clearly expects them.
Beginner Tips
- Start with the area that has the strongest clue or the fewest legal options.
- Use marks, notes, or temporary indicators if the puzzle supports them.
- Try to preserve flexibility instead of committing too early when multiple moves look possible.
- If the board gets messy, restart a fresh puzzle and apply what you learned from the first run.
Official Reference
If you want the full original rule explanation, examples, and advanced options, the official manual is the best reference.
Read the official manualFrequently Asked Questions
More Logic Collection Games
Pattern
Fill in the pattern in the grid, given only the lengths of runs of black squares.
Pearl
Draw a single closed loop, given clues about corner and straight squares.
Pegs
Jump pegs over each other to remove all but one.
Range
Place black squares to limit the visible distance from each numbered cell.
Rectangles
Divide the grid into rectangles with areas equal to the numbers.
Same Game
Clear the grid by removing touching groups of the same colour squares.
Signpost
Connect the squares into a path following the arrows.
Singles
Black out the right set of duplicate numbers.